GUDNAK

A video-game version of the 3×3 tactical card game

—unique cards
—cards in decks
—decks
—factions
33,581playtest decisions

Card library

Every card read off its own face. Library lists each card once — alternate art is the same card wearing a different picture, not a new one. Decks shows what each deck actually holds, copies and all.

The board

Nine squares. Deploy into your back row, push forward, and park a fighter on your opponent's Gates — every turn they start under siege they burn a card off their Stronghold. When it's empty, they lose.

6
7P1 Gates
8
3
4
5
0
1P0 Gates
2
  • 2 actions a turn — 1 on the very first turn — and you must spend them if you can.
  • Combat is power only. Higher power wins, a tie kills both, the winner slides in.
  • Stacks form by deploying onto a friendly fighter that shares a trait. Only the top one is in play, and power never adds up.
  • Defend costs an action and discards cards equal to the sieging fighter's power — then destroys it.

Progress